Murphy's Technology Laws Murphy's Technology Laws –
Murphy's Technology Laws Murphy's Technology Law #1:
You can never tell which way the train went by looking at the track.
Murphy's Technology Law #2:
Logic is a systematic method of coming to the wrong conclusion with
confidence.
Murphy's Technology Law #3:
Technology is dominated by those who manage what they do not understand.
Murphy's Technology Law #4:
If builders built buildings the way programmers wrote programs, then
the first woodpecker that came along would destroy civilization.
Murphy's Technology Law #5:
An expert is one who knows more and more about less and less until
he/she knows absolutely everything about nothing.
Murphy's Technology Law #6:
Tell a man there are 300 billion stars in the universe, and he'll believe you. Tell him a bench has wet paint on it, and he'll have to touch to be sure.
Murphy's Technology Law #7:
All great discoveries are made by mistake.
Murphy's Technology Law #8:
Nothing ever gets built on schedule or within budget.
Murphy's Technology Law #9:
All's well that ends... period.
Murphy's Technology Law #10:
A meeting is an event at which minutes are kept and hours are lost.
Murphy's Technology Law #11:
The first myth of management is that it exists.
Murphy's Technology Law #12:
A failure will not appear until a unit has passed final inspection.
Murphy's Technology Law #13:
New systems generate new problems.
Murphy's Technology Law #14:
To err is human, but to really foul things up requires a computer.
Murphy's Technology Law #15:
We don't know one-millionth of one percent about anything.
Murphy's Technology Law #16:
Any given program, when running, is obsolete.
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